Game development is, by its nature, an activity mostly done in front of a screen. As such it can be easy to think of it as alienating and lonely. That’s why when I found out in 2010 that people came together to make games, it was instant love.
Game jams are not just an occasion to make something fun, something new; they are also a time to come together and be human while making games. At game jams I learned how work quickly, how to brainstorm, how to compromise. I met interesting people, I got inspired, I made friends, maybe even some enemy 🙂 But each and every one of them has been an enriching experience.
Through the years, I took part in many game jams and even organised some. This post gathers them all.
Most of these games were made when I had very little experience. In other cases, things didn’t go the way I wanted them to, and I ended up not making any game at all. As you can perceive from this list and maybe from the intro, I very much prefer in-person jams to online.
All works and words on this website by Ciro Continisio, except otherwise specified.