Game development is, by its nature, an activity mostly done in front of a screen. As such it can be easy to think of it as alienating and lonely. That’s why when I found out in 2010 that people came together to make games, it was instant love.
Game jams are not just an occasion to make something fun, something new; they are also a time to come together and be human while making games. At game jams I learned how work quickly, how to brainstorm, how to compromise. I met interesting people, I got inspired, I made friends, maybe even some enemy 🙂 But each and every one of them has been an enriching experience.
Through the years, I took part in many game jams and even organised some. This post gathers them all.
Most of these games were made when I had very little experience. In other cases, things didn’t go the way I wanted them to, and I ended up not making any game at all. As you can perceive from this list and maybe from the intro, I very much prefer in-person jams to online.
2024
2023
2022
2020
2019
2018
2017
2016
2015
2014
2013
2012
2011
2010
All works and words on this website by Ciro Continisio, except otherwise specified.