Campfire is a tutorial project I worked on for coherence, during the summer of 2023. For context, coherence is a networking engine to create multiplayer games, and I joined the company in September 2022 as game developer in charge of samples and tutorial content.
Campfire is an advanced demo stringing together several networking concepts.
I was in charge of programming (including the networking), and setting up gameplay. I created a simple character controller for it, with some additional programming by Mattias “Ditto” Dittrich. Art is by Theodor Waern, with animations by Oswin Neumann.
Here are a bunch of beauty shots:
All works and words on this website by Ciro Continisio, except otherwise specified.